C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI - GENEL BAKış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

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That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

Bey far kakım I see this is only exposed through the StructuralComparisons class. The only way I hayat figure out to make this useful is to make a StructuralEqualityComparer helper class as follow:

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comparer IEqualityComparer An object that determines whether the current instance and other are equal.

The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects. This is also made clear by the fact that this interface resides in the System.Collections namespace.

When an implementer overrides the virtual Equals method in a struct, the purpose is to provide a more efficient means of performing the value equality check and optionally to base the comparison on some subset of the struct's field or properties.

Reading C# IStructuralEquatable nedir through the excellent blog post by Sergey on struct equality performance he mentions that the default implementations are pretty slow and using boxing for each member. Additionally, he mentions that a memory comparison may hamiş give you the correct results in this super simple example:

When working with collections or structures where the order of elements matters, and you want to compare their structures, IStructuralEquatable sevimli be useful.

Fakat, fruits1 ve fruits3 dizileri aynı elemanlara farklı sıralarda sahip olduğundan, CompareTo metodu farklı bir paha döndürür ve bu dizilerin strüktürel olarak eşit olmadığını belirtir.

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3 feature called Tuple Equality! That is right, you can create a ValueTuple and simply compare them bey they are super optimized, don't create any objects, and reduce this to a single line of code!

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